﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

#pragma warning disable 649 // Field is never assigned

namespace UnrealEngine.Runtime.Native
{
    static class Native_TStatId
    {
        public delegate void Del_GetStatDescriptionANSI(ref TStatId instance, ref FScriptArray result);
        public delegate void Del_GetStatDescriptionWIDE(ref TStatId instance, ref FScriptArray result);

        public static Del_GetStatDescriptionANSI GetStatDescriptionANSI;
        public static Del_GetStatDescriptionWIDE GetStatDescriptionWIDE;
    }
}
